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jevVIDEO

Jev engine runs a 512-agent fleet, replacing 252 human hours for 2.1 cents

A demo of the state→decide→dispatch→fleet→score loop: 512 agents run in parallel at 0.4 seconds per step, with no human approvals and the run stopping itself after 18 turns.

VETRA
@0X_VetraArchived 2026.09.25Originally posted 2026.09.25
VETRA @0X_VetraOriginally posted 2026.09.25
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JEV ENGINE TOOK 4 YEARS AND MILLIONS TO BUILD - IT JUST REPLACED 252 HUMAN HOURS FOR 2.1 CENTS the same work priced in people is $21,087, the machine billed $0.021 - that's a 580,213× return state → decide → dispatch → fleet → score → back to state JEV picks the next move, 512 agents execute it, and the whole step lands in 0.4 seconds nobody approves a step, nobody picks the next task, and the loop closes on itself 5,632 agent runs and 913 tool calls in this run - not a single one touched by a human hand research, build, verify, write and audit all run at once, and no agent waits for another every failure goes back up the loop and becomes another attempt instead of an error message the human operator sits at IDLE, and approvals asked stays at zero the machine decides when it's done: 18 turns and it stops itself the gate is 0.85 and it does not move when the run can't reach it $22,013 of work is on the table and climbing, while the bill stays under four cents save this and paste it into Claude Code - let it build you this engine ↓

This post quotes another post: x.com/cyrilxbt/status/2101515130798297448

x.com/0x_vetra/status/2103179876417364394Archived 2026.09.25 10:05