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Jev Engineering generates 4,608 decisions but needs only 1,536

A demo has Jev pre-generate a large pool of candidate decisions, wasting two-thirds of them but enabling 16 turns of zero-wait execution, suited to large-scale agent orchestration.

Ricker
@0xRickerArchived 2026.10.01Originally posted 2026.10.01
Ricker @0xRickerOriginally posted 2026.10.01
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i think this is one of the better Jev Engineering demos because the “waste” is visible. the system generated 4,608 possible decisions. only 1,536 were ever needed. 3,072 were thrown away. and that sounds inefficient until you look at the other metric: 0 waits. the next decision was already available every time the run changed direction. so instead of optimizing for the fewest calls possible, Jev Engineering optimizes the whole loop: prepare → execute → pick → discard → keep moving 16 turns without stopping the execution layer to ask “what now?” that last number matters most. because a 300-agent system can lose more time waiting for orchestration than actually doing the work. that trade makes a lot more sense once the swarm is large.

This post quotes another post: x.com/0xricker/status/2104935716492869999

x.com/0xricker/status/2105333722291597397Archived 2026.10.01 10:02