GPT-6 Astra uses Computer Use to model and animate in Blender
In Matt Wolfe's review, Astra's Computer Use drove Blender directly, generating a humanoid wolf model from a prompt and animating a running cycle.
🚨 SOMEONE JUST SHOWED GPT-6 ASTRA USING A COMPUTER LIKE A 3D ARTIST — BUILDING ASSETS AND ANIMATIONS STRAIGHT INSIDE BLENDER Tired of wanting to make games and bouncing off Blender’s UI? In Matt Wolfe’s Astra review, Computer Use was pointed at Blender and it started doing the work itself: modeling, animating, and iterating on a character without a human clicking through every menu. The demo has it building a humanoid wolf and turning that into a running cycle — stride, arm swing, airborne phases, tail motion — then playing the result back in Blender. Not a “generate a clip and hope” button. An agent sitting in the actual software and driving it. Highlights: • Uses Computer Use to operate Blender directly • Builds 3D assets and animations from a prompt • Handles in-software work like rigging motion, not just exporting a still • Aimed at people who want game-ready 3D without living in Blender’s menus This is the version of “AI for game dev” that matters: not another separate generator, but an agent that can open the real tool and use it. Who’s trying this the second Computer Use access lands? 🔥