Creator directs shots in CineMap, renders chase scene with TapNow Seedance 2.5
A creator places cars, cameras and action in CineMap, then uses Seedance 2.5 in TapNow to render a cinematic police chase, stressing shot-by-shot control before generation.
I'm tired of leaving camera angles up to AI. I've always wanted to have full control over every scene I create from camera angles to character movements and everything in between. So I built a police chase scene in CineMap. Placed the cars, directed the action, positioned cameras wherever I wanted, tested different angles and kept tweaking until I got the shots I had in mind. Then I brought it into TapNow and used Seedance 2.5 to turn it into a cinematic sequence. Being able to direct every shot before generating the actual video is such a game changer. Here's how I did it 👇