Kling 4.0 Flash first test: art-style potential noted, full 4.0 awaited
A user tries Kling 4.0 Flash for the first time, senses promise in its art-style handling, and plans broader style tests once full Kling 4.0 launches; prompt shared in replies.
Kling 4.0 Flash 첫 테스트 가능성이 조금 느껴지긴 하네요...?! 정식 4.0 나오면 다양한 그림체 테스트해봐야겠습니다!🫢 사용한 프롬프트는 답글에👇 @Kling_ai
Kling 4.0 Flash Prompt 시댄스 프롬프트 방식을 그대로 썼는데 일단 꽤 잘 동작한 것으로 보입니다 다른 프롬프트 방식이 필요할 지 따로 연구해봐야겠네요! ------------- 20-second cinematic animated short, 16:9 widescreen. Use the provided reference image as the strict character and visual style reference. Maintain the exact same young female wizard character throughout the entire video: long pastel pink hair, huge blue eyes, freckles, oversized pointed blue-and-yellow wizard hat, bright blue and yellow wizard outfit, oversized blue boots, golden crescent-shaped magic staff, and the distinctive floating cyan-and-coral magical flame. Preserve the original stylized cute 3D character proportions, smooth toy-like materials, soft rounded shapes, colorful pastel palette, clean high-quality 3D animation aesthetic. SETTING: A whimsical open meadow at golden hour, covered with tiny colorful flowers, soft rolling hills in the distance, dreamy clouds, gentle warm sunlight. Magical fantasy atmosphere. SHOT 01 [0-3s] Medium low-angle shot. The little wizard stands alone in the meadow, looking extremely serious and determined. She grips her tall staff with both hands and carefully raises it. A tiny cyan magical flame flickers into existence above the golden crescent tip. Her eyes widen. She looks surprised, then gives a tiny proud smile as if thinking, “I did it!” Slow cinematic push-in toward her face and the flame. Hair and cape gently move in the breeze. SHOT 02 [3-6s] Close-up on the magical flame. The flame suddenly develops two tiny glowing eyes. It looks at the wizard. The wizard freezes. The little flame mischievously hops out of the staff and flies away. Quick whip pan following the escaping flame. The wizard's expression changes from pride to complete confusion. She immediately runs after it, awkwardly carrying the oversized staff. SHOT 03 [6-11s] Fast comedic tracking shot across the meadow. The tiny flame spirit zigzags rapidly between flowers while the wizard chases it. Her oversized hat bounces wildly. Her cape flaps behind her. She almost trips over her own large boots, regains balance, then continues running. The flame repeatedly grows slightly larger each time it jumps. Dynamic side tracking camera, energetic but readable movement, playful physical comedy. SHOT 04 [11-16s] The wizard suddenly stops. Camera swings around her to reveal that the tiny flame has transformed into an enormous floating magical fire spirit towering above her. Huge swirling cyan core surrounded by coral-orange flames. The wizard slowly looks upward. Her eyes become huge. One beat of silence. She nervously raises her staff. The giant flame rushes toward her. She closes her eyes and desperately swings the staff forward. A brilliant magical collision erupts. Strong cinematic camera push, magical particles, wind pushing her hair and cape backward. SHOT 05 [16-20s] Instead of an explosion, the enormous flame bursts into hundreds of glowing pastel stars, sparkling petals, and tiny magical flowers. Wide cinematic shot. The entire meadow instantly blooms with colorful flowers. The wizard is sitting on the ground in the middle of the flowers, slightly dazed, her oversized hat tilted sideways. A tiny version of the flame spirit floats back toward her. It gently lands on the tip of her staff. She stares at it suspiciously for a moment. The flame makes one tiny playful bounce. The wizard sighs, then gives a small amused smile. Slow camera pull-back revealing the magical flower-covered meadow. End on a warm whimsical fantasy tableau. ANIMATION: High-quality expressive stylized 3D character animation. Clear facial acting and readable poses. Cute exaggerated physical comedy. Smooth character motion with subtle squash and stretch. Strong anticipation and reaction poses. Natural secondary motion in long hair, cape, sleeves and oversized hat. Keep the character's face, costume, colors, proportions and staff design consistent in every shot. CAMERA: cinematic animated-film camera language, clear shot transitions, smooth dolly and tracking movement, brief whip pan during the chase, dynamic perspective during the magical climax, no excessive camera shake. LIGHTING: soft golden-hour sunlight, pastel fantasy lighting, soft volumetric glow from magic, cyan magical light illuminating the character's face, warm rim light, clean colorful highlights. IMPORTANT: No dialogue. No text. No subtitles. No additional human characters. Do not redesign the wizard. Do not change her outfit or hairstyle. Do not change the staff design. Keep the same stylized 3D rendering style as the reference image. Avoid realistic human proportions. Avoid photorealism. Avoid horror imagery. Avoid distorted hands or facial features.