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Astra builds a Call of Duty clone in four prompts, then OpenAI resets usage limits

A creator burned $1,500 in credits in a week to build a COD clone in four prompts and add 20-player multiplayer with a fifth, after which OpenAI globally reset paid subscription usage because people had exhausted allowances on Blender modeling.

Valentin
@martynov014Archived 2026.09.14Originally posted 2026.09.08
Valentin @martynov014Originally posted 2026.09.08
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A creator with early access spent $1,500 in credits on GPT-6 Astra in about a week and built a Call of Duty clone in four prompts The fifth prompt made it multiplayer. He was playing it on stream with 20 people the same day. Then OpenAI did something that tells you more than any demo: they globally reset usage on every paid subscription, because people had burned through their entire allowance modelling in Blender That announcement pulled 4.1M views. More than almost any Astra demo it was apologising for 0% → 00:42 - why AI is now better at 3D graphics than most humans 25% → 05:38 - a high quality game assembled out of prompts 50% → 12:43 - computer use stops being a party trick 75% → 15:28 - the model starts testing its own output 100% → 20:18 - why a 24/7 Mac Mini setup still wins Everyone on your timeline is posting the output. Almost nobody is posting the meter that produced it. Prompt → Agent → Compute bill → Rate limit → The real ceiling Capability is what the demo shows you. Quota is what you actually buy. Watch the breakdown, then go check what your last "just one more prompt" cost ↓ Clip from Riley Brown's full walkthrough

x.com/martynov014/status/2097301306109305307Archived 2026.09.14 16:22