Kling 4.0 test: close-contact fight scene holds together with moving camera
A user tests Kling 4.0 on a two-fighter close-contact sequence with fast punches and a moving camera, finding the motion stays coherent, and notes the 30-second generation and stronger reference control.
Kling 4.0 is fully available now, and this is the kind of test I care about more than a pretty static shot. Two fighters, fast punches, close contact, body movement, and a moving camera give the model plenty of chances to fall apart. The sequence still holds together surprisingly well through the action. The dynamic motion is the part of Kling 4.0 I’d test first, especially with the added 30 second generation and stronger reference control.