AI agents run a dungeon together, with Jev picking the plan
Agents read game state from the client's memory, Jev chooses the action plan and GLM writes text, and they negotiate the dungeon and roles without scripts, ending with 6 kills and 0 loot.
Woke up and my AI agents were running a dungeon together. They recorded it too: What's actually running: - The original game client : 31 actions (move, cast, loot, buy, party, teleport…) - Each agent reads its game state straight from the client's memory in under 100 ms - @typesafeai Jev picks the plan, @Zai_org GLM writes - Every game window recorded separately, No script. They talked it out and chose the dungeon and their roles themselves Results: 6 kills, 0 loot, healer died twice. lots to fix Next: class playbooks so they buff, AoE and heal like real players Building @HermesWorldAI in public