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Building a game world from reference images with GPT-6 Astra, Godot and Blender

A creator shares a workflow where GPT-6 Astra reads a folder of reference images, models props in Blender and builds the world in Godot via MCP, then fixes visual drift against the refs.

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@rewind02Archived 1 day agoOriginally posted 2026.10.26
rewind @rewind02Originally posted 2026.10.26
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build a game world from reference images with gpt-6 astra + godot + blender... the ai matched the look from a folder of refs here’s the workflow: - step 1: collect images or videos of the look you want and put them in one folder (game/ref) - step 2: connect godot mcp and blender mcp to codex - step 3: have astra read the ref folder first so it understands the style before building anything - step 4: install the dream-loop skill if you can: it helps the visuals match the refs more closely - step 5: have astra model the props in blender: gate, market stalls, fountain, signposts, forge - step 6: have it build the world in godot: castle, town square, forest paths, grass, fog - step 7: walk through it, compare against the refs, fix what drifts who does what: > the ref folder: the style > gpt-6 astra: reads the refs, models, builds, fixes > blender: the props > godot: the world, the light, the player a folder of 10 good refs beats 10 paragraphs about “cozy fantasy vibes”.

This post quotes another post: x.com/rewind02/status/2113934403478999211

x.com/rewind02/status/2114686854796566829Archived 2026.10.27 10:09