Building a vintage gym in Blender on a MacBook with Astra
Over 10 hours and 21 revision rounds, Astra drove Blender to build a 1.3M-polygon vintage gym, sourcing manufacturer specs and drawings to get dimensions and scale right.
About 10 hours, 21 rounds of revisions and 1.3M polygons. Vintage gym built with GPT-6 Astra driving Blender on a MacBook Pro. One of the coolest moments was directing the hoop construction and flooring, then watching it source manufacturer specs and technical drawings. If you build to spec, you know how tedious hunting down dimensions and blocking everything out at the right scale can be. Astra handled that part really well and fast. Definitely not one prompt. Lots of art direction, refs and corrections. Still room to push it but honestly pretty impressed. Curious where other artists land on this workflow. When a brief or contest says “no AI,” does building an editable 3D scene this way fall into that bucket? Where do you draw the line? I'm torn. I could've bought a similar asset from CG Trader or Turbo and wouldn't have thought twice. Not saying they're the same thing, but it's makes you think. 🤔