Astra builds a three.js web game in 12 hours
The author used Astra to build a three.js game with a village, dungeon and boss fight, sourcing art assets through the PicoBerry API while the model designed the boss mechanics itself.
GPT-6 Astra is insane. This three.js web game took 12 hours to build. What the demos leave out is the token cost of modeling. So the assets came from PicoBerry, through the API, and Astra got the game — a village, a dungeon, a boss fight. I only gave it the idea and it built the boss mechanics — telegraphed cones, a stagger window. I just tweaked the logic. The Legend of Deller — link in the comments. Tomorrow: how to use the PicoBerry assets, and how they were deformed in three.js.