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USBridge v3.1.19: Android decode latency cut to ~20ms

USBridge's new release focuses on latency, cutting Android decode from ~140ms to ~20ms and adding Windows virtual displays, the PyroWave protocol and Vibepollo support.

USBridge Amir Fatkulin
@USBridgeKVMArchived 13 days agoOriginally posted 2026.10.18
USBridge Amir Fatkulin @USBridgeKVMOriginally posted 2026.10.18
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USBridge v3.1.19 is live! Huge focus on latency, smoothness & turning USBridge Agent into a full protocol hub 🚀 What’s new: ⚡ Android decode latency dropped from ~140ms to ~20ms (Vulkan native + MediaTek/Qualcomm tuning) 📱 iOS off-main-thread video rendering & AWDL interference detection 🖥️ Virtual Displays for Windows (>60 FPS, multi-res, auto-restores on disconnect) ⚡ PyroWave protocol: Native Metal zero-copy on macOS, 4:4:4 & HDR10 🎛️ Vibepollo added! Agent now supports Sunshine, RustShine, Vibepollo & Punktfunk 🎙️ Mic & MIDI passthrough on all native clients #GameStreaming #RemoteDesktop #Vibepollo #Sunshine #RustDesk #SelfHosted

x.com/usbridgekvm/status/2111514559823667467Archived 2026.10.18 10:20