jevVIDEO
Jev on Minecraft agents decides when to fight and when to flee
A developer hooked Jev up to several agents in a Minecraft world, where it rates the odds from what an agent can see, mob count, weapon and health, and one agent broke off mid-fight as its odds turned.
Vipul Sharma
@Vipul_SharmaArchived 2026.09.19Originally posted 2026.09.19
Vipul Sharma @Vipul_SharmaOriginally posted 2026.09.19
I hooked up Jev by @typesafeai to a few agents on my Minecraft world. Look at how Jev decides when they should fight and when they should run away. Jev rates the odds from what the agent can see, mob count, weapon, how hurt it is, and runs away when they are bad. One broke off mid-fight as its odds turned.
x.com/vipul_sharma/status/2101048652169089314Archived 2026.09.19 10:19