Opus 5.5 发布:订阅额度提升与缓存降价
Opus 5.5 上线,任务速度约快30%、成本降约40%,缓存读取降价60%,Pro/Max/Team 用户额度重置并提升5小时限额。
OPUS 5.5 LANDED AND THE BENCHMARK ISN'T THE STORY. THE SAME SUBSCRIPTION NOW BUYS 25% MORE WORK, AND THE 5-HOUR LIMIT WENT UP 20% TODAY what changed: > fable 5.1 level on most tasks, ~30% faster and ~40% cheaper per task than opus 5 > cache reads 60% cheaper, which is where long agent runs bleed > thinking is always on. medium is the default, effort is a dial you turn per job > pro, max and team got a usage reset sitting in settings -> usage, good until oct 22 > fast mode goes up to 2.5x at $8/$40 when you need the answer now what people shipped with it in the first hours: > a 13,081-tile mosaic drawn and animated in code, no image files > an animation with every frame painted in javascript, one shot in 18 minutes 31 seconds > minecraft running in a browser > a windmill modeled, rigged, textured and animated in blender in 15 minutes > an xbox controller in 334 lines of one-shot svg it's also their first model since they called for pacing the frontier. metr and frontier design tested it before release, and it posted their strongest alignment score to date tonight: apply the reset, put effort on high for the one job you normally babysit, and let compaction carry the long run
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