用 Opus 5.5 按「先建数据源再渲染」三步拍 1906 旧金山
Anthropic 的 Alex Albert 不让 Opus 5.5 先画帧:先建含每栋楼高度与出处的源文件,再用 Blender 代码搭立面屋顶路灯,最后渲染 10 秒,画面里没有一处是猜的。

You're prompting Opus 5.5 for video BACKWARDS. Anthropic's Alex Albert doesn't let it draw a single frame until step 2. You ask for a cool animation and get the same glowing particles everyone posted last week. The model has nothing to build from, so it invents the look and the facts. His prompt rebuilds 1906 San Francisco in this order: > Build a source file: every building's height, facade, source and confidence level > Write code that builds facades, roofs and lamps in the free 3D app Blender, nothing downloaded > Assemble the street from that file and render 10 seconds Nothing on screen is a guess: every building points to an old map, film frame or photo. His full prompt is on the image below ↓ Swap 1906 San Francisco for your product or city and keep the order. Bookmark this so you have the 3-step prompt ready for your next Opus video.
这条是引用着另一条写的:x.com/0xmfox/status/2108232809970118733