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claudeVIDEO

REA + Opus 5.5 一小时把 Minecraft 物品搬进 GTA

作者用 REA 让 AI 读取 Minecraft 字节码提取末影珍珠等物品数值,再由 Opus 5.5 按 SPEC.md 在 GTA 里重写成 mod,并附实测视频。

Monreal
@AImonreal17 天前收录原推发布于 2026.10.16
Monreal @AImonreal原推发布于 2026.10.16
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MOJANG AND ROCKSTAR WILL NEVER DO THIS COLLAB. SO I DID IT MYSELF IN ONE HOUR WITH REA + OPUS 5.5 i took minecraft apart, and an hour later i was throwing ender pearls at the cops in los santos one free repo lets your AI agent open a game on your PC, find the exact code behind every item, cooldown and hit, and rebuild it in another game your way here's how i crossed minecraft with GTA, step by step: step 1 → install REA in one prompt: npx rea-agents setup, approve the plan, restart claude code step 2 → open the jar: minecraft is java, so REA reads the bytecode straight away. no engine, no decompiler setup step 3 → find the items: tell REA to search for pearl, sword and firework. it lands on the exact methods that own them step 4 → prove it in play: 60 seconds of real gameplay while REA watches, and every cooldown and stack size gets confirmed step 5 → write it down: ender pearl · 20 ticks cooldown · 5 damage on landing · stacks of 16. every number goes into SPEC.md with the proof next to it step 6 → rebuild it in GTA: opus 5.5 writes the mod from SPEC.md only, with my own models. not one line of minecraft's code step 7 → grade it: tests run against what REA observed. 4 claims passed, 1 got flagged as unknown mojang made the items, rockstar made the city, and REA + opus 5.5 did the collab neither of them would sign off on which two games should i smash together next? ↓

这条是引用着另一条写的:x.com/0xcodila/status/2109623431763292649

x.com/aimonreal/status/2110784602767864311采集于 2026.10.16 10:00