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Opus 5.5 加 Remotion 与 GSAP 搭动效设计工作流

给 Claude Code 一段动效参考,让它把动画拆成间距、字距、运动模糊、缓动、跟随、预备六个可调参数,再循环渲染微调。

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@beamnxw8 天前收录原推发布于 2026.10.19
beamnxw ./ @beamnxw原推发布于 2026.10.19
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Opus 5.5 + Remotion + GSAP = your own f*cking motion design lab give Claude Code a motion reference, then ask it to turn the animation into six editable controls: 01 spacing how far the object moves between poses 02 typography scale, tracking and line breaks 03 motion blur exposure during fast movement 04 easing how the movement speeds up and slows down 05 follow-through let the tail settle after the body stops 06 anticipation a small pullback before the main move put the values in one config. now your feedback becomes specific: add 4 frames of anticipation delay the tail by 3 frames hold the title for 1 second the loop: build → render → scrub → tune → repeat use the official Remotion + GSAP integration to keep the animation on Remotion's frame clock > https://www.remotion.dev/docs/gsap/use-gsap-timeline Remotion > https://github.com/remotion-dev/remotion Remotion skills > https://github.com/remotion-dev/skills save this, then create your own motion design studio, which will be run by your AI employee ↓

这条是引用着另一条写的:x.com/beamnxw/status/2111079523089322438

x.com/beamnxw/status/2112180280110776797采集于 2026.10.20 10:01