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用 Opus 5.5 做 Minecraft 风格世界的画面与玩法对比

作者先用 GPT-6 Astra 搭了 BLOCKLAND,再用 Opus 5.5 推进水面反射、移动碰撞与方块交互,并对比两版效果。

Branko Trcek
@Brankotrcek2026.09.26收录原推发布于 2026.09.25
Branko Trcek @Brankotrcek原推发布于 2026.09.25
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I built a Minecraft-style world with GPT-6 Astra. Now I’m taking the idea further with Opus 5.5. The part that interests me most is what happens after the first build. Run it. Explore the world. Find what breaks. Give the model something concrete to fix. Build → Playtest → Feedback → Rebuild Water reflections make a great first impression. Movement, collisions, and block interactions decide whether you keep playing. That’s where I’d spend the next round: make the controls feel right, test the mechanics, then expand the world. My earlier BLOCKLAND build is in the quoted post. This comparison shows why I want to keep experimenting. Which would you improve first: the visuals or the gameplay?

这条是引用着另一条写的:x.com/brankotrcek/status/2098521501255213440

x.com/brankotrcek/status/2103245177464803463采集于 2026.09.26 02:21