用 Astra 从想法做到可玩游戏的完整流程
作者演示借 Unity/Unreal CLI 与 Astra、Fable 5.1,在 Blender 里生成 3D 资产并接入引擎,附 20 分钟分步视频。
Thanks to the Unity and Unreal CLI - it's easier than ever to use AI to build games for either engine. GPT 6 Astra and Fable 5.1 are well suited for building not just the games - but the 3D assets as well in Blender. Here's my full pipeline getting from idea to playable in-game 00:00 Intro 03:37 Blender Setup 04:37 Image Generation for Mockups (GPT Images 2.0, Grok Imagine, Nano Banana) 06:00 Blender - Seperating characters, props and environments 09:08 Making props & actors 09:58 Making environments 12:08 Making characters 13:29 Blender for rigs and animations 17:23 Integrating into Unity 18:25 Integrating into Unreal Engine 20:17 Wrap Up