用 Opus 5.5 + Blender 做游戏 Pressure Wash Panic 全流程
18 分钟视频拆解如何用 Opus 5.5 配合 Blender、GPT Images 2.5 迭代做出游戏并发给 1000 多名玩家。
Full video walkthrough of how I built Pressure Wash Panic using Claude Opus 5.5 + Blender. From idea all the way to shipping it to more than 1000 players. This was not one shot - it was iterated upon using a tried and tested workflow and pipeline for building games with AI. 00:00 Intro 02:06 How much did this game cost to make? 04:08 Why Wasm + WebGPU ? 05:15 Opening Prompt 06:00 Generate in-game mockups (GPT Images 2.5) 07:48 Tripo and Blender for 3D Characters 09:16 Creating a grey box level for prototyping 11:27 Educating yourself with AI 13:05 Polish 14:03 First Time User Experience 15:14 End Result 16:12 Wrap Up
这条是引用着另一条写的:「《Pressure Wash Panic》游戏制作幕后:Opus 5.5 参与全流程」