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Opus 5.5 + Three.js 做「地球内部」可视化

作者用 Opus 5.5 和 Three.js 复现 19 世纪「我们住在地球内部」的宇宙观,可调光线弯曲参数看天空如何变回正常。

Jeff Pelton
@comster2026.09.28收录原推发布于 2026.09.27
Jeff Pelton @comster原推发布于 2026.09.27
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In 1869 a doctor in New York had a vision. We don't live ON the Earth. We live IN it. The ground curves up around you. The Sun hangs in the middle. The stars are a tiny ball at the center of everything. He changed his name to Koresh. Started a commune in Florida. Hundreds of followers. In 1897 they built a giant wooden machine on a Naples beach to prove the ground curves up. They said it worked. Okay. So why can't you look up and see Australia? Their answer: light bends. Sounds like a cope. Here's the weird part. In the 1980s a mathematician showed that if light bends exactly the right way, you can't tell the difference. At all. Sunsets. Stars. Ships over the horizon. Every single thing you can see from the ground matches a normal globe. It's still out there on YouTube. I couldn't stop thinking about it. What would that actually look like? So I built it with opus 5.5 and threejs. You stand on the inside of the world. Real Sun, Moon, planets and star positions. One slider for how much light bends. Zero: the whole planet hangs over your head. One: the sky snaps back to normal. I just wanted to see what it would look like to stand inside the Earth...

x.com/comster/status/2104204159025103290采集于 2026.09.28 10:29