四 agent 做浏览器游戏,Jev 负责传上下文
四个 agent 分工写逻辑、搭场景、做碰撞,第四个专门开浏览器实测;Jev 在它们之间传递上下文,让验证成为流水线一环。
The most important agent on this team builds nothing. It only checks. In the video, four agents assemble a browser game from a 12-second clip. Rules works out the movement logic. Builder assembles the scene and interface. Logic takes controls and collisions. The fourth, Tester, opens the browser and plays it by hand. Sounds minor. But this is exactly where most AI projects break: the code is written, the report looks great, and the restart button doesn't work. Here, verification is part of the pipeline. The agents check hitbox overlap, jump timing, state after restart. Specific things, not "looks fine." Jev runs between them. It writes nothing, it passes context. One agent learns how the character jumps, and the next one already knows. It works like a relay race, not like four people in separate rooms. One more detail I liked. In the last frame, the gameplay checks are still marked pending. No green checkmarks in advance. Want AI to make reliable things? Give it a separate agent that doesn't trust the others. #AIAgents #GameDev #MultiAgent