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Every 实测 Opus 5.5 一周:六条使用建议

Every 团队用 Opus 5.5 做了一周项目,总结预算控制、先要交付物、自我批评、视觉类任务最强等六条经验。

Every 📧
@every2026.09.26收录原推发布于 2026.09.23
Every 📧 @every原推发布于 2026.09.23
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We tested Claude Opus 5.5 for a week. Some tips: 1. Set a budget and a stopping point. It won't stop on its own, and it'll eat your weekly limit. Tell it what "done" looks like. 2. Ask for the deliverable first. Given 10 minutes for a run of show, it built a data generator and handouts, then ran out of time before making the schedule. 3. Let it critique itself, then check. It caught things our designer missed, and also rejected 90 percent of its own work for reasons he couldn't trace. 4. Give it notes. Opus 5.5 is a personality fix: It builds on your feedback now instead of arguing with it. 5. Move the point up yourself. Its prose is the most readable we've measured, but it still buries the lede. 6. Point it at visual work. Game UI, 3D, animations, and prototypes were its best one-shot results. Full Vibe Check: https://every.to/vibe-check/vibe-check-opus-5-5-is-pulling-our-codex-converts-back-to-claude?utm_source=x&utm_campaign=vibecheck-opus-5-5-is-pulling-our-codex-converts-back-to-claude&utm_content=every-260922-6tips

x.com/every/status/2102495448825262388采集于 2026.09.26 02:16