jevVIDEO
游戏 CPU 玩家不需要 Jev 这类远程决策服务
POPSICLE 演示用 32 个简单启发式判断左转、右转或推进,作者认为本地游戏状态已足够,无需调用 Jev。
matt sephton
@gingerbeardman2026.09.22收录原推发布于 2026.09.22
matt sephton @gingerbeardman原推发布于 2026.09.22
You don’t need a remote decision service like Jev for CPU players in a game. You already have the game state so simple heuristics do the job! POPSICLE's demo pilot makes 32 simple checks to decide when to turn left, turn right, or thrust. Coming soon to Web, PC, Wii & Dreamcast!
x.com/gingerbeardman/status/2102125090871619971采集于 2026.09.22 10:22