MiniMax Code 用 M3.1 Flash 从零做像素游戏并自测修 bug
实测:只给一句「做个可玩的像素冒险游戏」,M3.1 Flash 在 MiniMax Code 里建项目、内置浏览器试玩、按指令改玩法 UI 并自己抓 bug,每天 400 免费额度。
Most AI coding demos stop at “here’s the code.” MiniMax Code kept going with its latest M3.1 Flash model: it built the game, tested the gameplay, fixed bugs, and iterated inside the same workflow. I gave it one simple idea: Build me a playable adveranturous pixel-style game from scratch. What caught my attention wasn’t just that it generated the game. I could actually watch MiniMax Code work on the project, open the result in its built-in browser, test it, and then make changes to the same project based on my instructions, it also tests the gameplay itself, and catches bugs. For example, I could ask it to change the gameplay or UI, and it would go back into the project and implement the changes. That browser + coding workflow is what made it feel different from simply asking an AI to generate a piece of code. You can actually see the agent build, test, and iterate on the project. It’s like having an autonomous dev partner who builds, tests, and refines alongside you. Now in MiniMax Code you can build daily workflows with its latest M3.1 Flash model, and get 400 free credits every day. Try it cuz it's worth it.