Sonnet 5.5 与 GPT-6.1 Sol 同题做俯视射击游戏
同一份需求下,Claude Sonnet 5.5 与 GPT-6.1 Sol 各自在浏览器里用 Three.js 做出可玩的俯视射击游戏,风格与玩法取向明显不同。
Same brief, built live in the browser with Three.js: a top-down shooter, objective tracker, health bars, the works. GPT-6.1 Sol and Claude Sonnet 5.5, side by side. Sol's version leans hard into neon and chromatic aberration, glowing tracer lines, a hive-clearing objective that reads like a twin-stick arcade shooter. Sonnet 5.5 goes for a colder, more tactical read, a lockdown timer, tile-based cover, minimap and loadout HUD pulled tight to the corners. Both are fully playable, not concept art. The real tell isn't which one looks better, it's that neither model defaulted to the same genre instinct from an identical prompt.
这条是引用着另一条写的:x.com/openaidevs/status/2104993035507712318