claudeVIDEO
Opus 5.5 纯代码在 Blender 建模绑定游戏角色
作者让 Opus 5.5 依据概念图在 Blender 里完成角色建模、贴图与绑定,全程只用代码,并整理成游戏开发用的 Blender 技能。
Majid Manzarpour
@majidmanzarpour2026.09.26收录原推发布于 2026.09.24
Majid Manzarpour @majidmanzarpour原推发布于 2026.09.24
so @claudeai opus 5.5 modelled, textured and rigged this character in @Blender from a concept sheet.. ..in pure code 🤯 I turned the workflow into my first blender skill for game dev, so you can do it with your own art, get it below 👇
x.com/majidmanzarpour/status/2102920224718873027采集于 2026.09.26 02:12