Project Maya v1.1.30:428B 的 M3.1 Flash 量化版塞进 128GB 内存
本地部署:Maya-XS(93GB)保留全部专家、Maya-S(122GB)最接近原版,支持 V100 以上 N 卡、Strix Halo 与 llama.cpp,并新增防重复死循环的 loop guard。
Project Maya v1.1.30 is out: MiniMax-M3.1-Flash in our own quants (guffs), small enough for a 128 GB PC. Maya-XS (93 GB) holds the whole 428B model, every expert kept, in a 128 GB PC's memory. Maya-S (122 GB) is the one closest to the original. Both are made from MiniMax's own release and calibrated on what people actually use it for: code, tool calls and agents, front-end and three.js, reasoning, chat and other languages. What you get with them on Maya: - NVIDIA from V100 up and AMD, including Strix Halo, on Linux and Windows - Pictures and MiniMax's DSpark drafting, with the vision tower kept off the GPU until you send a picture - Prompt reading tuned to your PC once at setup, and the engine fitted to your memory from the first start - A new loop guard for every model on Maya: when an answer starts repeating itself, Maya steers it back out - The same files work in llama.cpp too Also in this release: a setup name for every quant (minimax-maya-xs, deepseek-maya-xs, glm-maya-s), DeepSeek with a 256K context by default where it fits, and fixes and improvements from our community. Thank you to everyone who sent a PR, tested or reported an issue. https://github.com/mw00/project-maya/releases/tag/v1.1.30