Opus 5.5 与 GPT-6 Astra 做 3D 的实测分工
一周实测总结:Opus 5.5 资产、动画、游戏 UI 更强但更慢更烧 token;Astra 快 20–45 分钟、思考 token 少约 10 倍、场景更规整。
Claude Opus 5.5 vs GPT-6 Astra in 3D... what each one is actually good at after this week's tests (and mine, video below), the split is clear: Opus 5.5: - better 3D assets: shapes, textures, lighting - more alive animation, more range in motion - stronger UI and sound when building 3D games - thinks longer, burns more tokens, takes more time GPT-6 Astra: - faster, finished 20-45 min earlier in most tests - ~10x fewer thinking tokens - more organized scenes: lights, controls, cameras set up like a real production file - cleaner, more "designed" look, but plainer assets so: > hero asset, character, game prototype -> Opus > fast iteration, clean scene setup, tight budget -> Astra and one catch: Opus is 60% cheaper per token but can still cost more per build, because it thinks so much longer
这条是引用着另一条写的:x.com/0xmovez/status/2104216919033192746