WHAT NEW IN X10.30 FRI

X 上的 AI 合集档案 · 22 个合集 · 61,986 条

jevIMAGE

北大三星论文用慢模型离线教练提升 Jev 实时游戏分数

RealtimeBench 上 Jev 实时得分 13.51,经慢推理模型 TORSI 两轮离线写指令后升到 24.19,六类游戏全部提升。

Rohan Paul
@rohanpaul_ai13 天前收录原推发布于 2026.10.17
北大三星论文用慢模型离线教练提升 Jev 实时游戏分数
Rohan Paul @rohanpaul_ai原推发布于 2026.10.17
在 X 上打开原推

New Peking University and Samsung paper shows that a slow reasoning model can coach a fast model offline, raising its live game score from 13.51 to 24.19. shows that the stronger reasoning model in paused games can fall far behind a faster model once the game keeps moving. Many game evaluations pause the world while the model thinks, so slow answers cost nothing. In real settings, a correct action can arrive too late. They built RealtimeBench, 180 tasks across 6 games like Mario, Snake, and Tetris that keep running during inference. GPT-6.1-sol beat the faster Jev in 5 of 6 games when paused, but scored 1.51 versus 13.51 out of 100 live. Their fix, TORSI, has the slow model study the fast model's failures between games and write instructions the fast model follows during play. After 2 rounds, Jev's average score rose from 13.51 to 24.19, improving all 6 game types. For real-time agents, keep a fast model in the loop and use the slow model offline to write and test its instructions.

x.com/rohanpaul_ai/status/2111173824725287024采集于 2026.10.17 10:05