用 Opus 5.5 全自动在 Blender 建东德电脑模型
作者称整套约 2.1 万三角面的 Robotron 1715 电脑模型全靠 Opus 5.5 在 Blender 里自动完成,无手动操作,计划用于后续视频。
it still needs some more work, but this entire setup is only ~21k triangles (before instancing of duplicate parts), all done without a single manual action by me in blender, with Opus 5.5, will likely add these ostalgie assets i'm making with him to eidoverse-video later and probably make some more fun videos that bring together these assets this is the robotron 1715 pc, btw, a 1980s home computer from communist east germany (GDR/DDR), the GDR had the most advanced computing in the whole eastern bloc, these were essentially perfectly equivalent to western brands, often reverse-engineered from them i've had a story-driven shooter rpg game idea for *years* that has always been totally beyond the scope of any individual to create, these assets are relevant to that world and it feels like we're starting to get to the level where a solo dev can, if they actually have the passion to, with the help of the ais, create full AAA scale games over a reasonable period of time