20 个 GitHub 仓库把 Opus 5.5 变成 3D 工作室
整理 Three.js、Blender、Unity、Godot 等 20 个 Claude 技能与 MCP 仓库,让 Opus 5.5 直接做 3D 场景、动画和 CAD。
this is pure f*cking treasure 20 GitHub repos that turn your Opus 5.5 into a f*cking 3D studio: built for Claude 1. threejs-skills: Three.js skill files Claude Code auto-loads. scenes, models, materials http://github.com/CloudAI-X/threejs-skills 2. Three.js-Claude-Skill-Package: 24 skills. R3F, Drei, WebGPU, physics, XR, even BIM viewers http://github.com/OpenAEC-Foundation/Three.js-Claude-Skill-Package 3. build123d-claude-plugin: Claude writes parametric CAD in Python, exports STEP http://github.com/fingerskier/build123d-claude-plugin skills 4. awwwards-3d: scroll-driven 3D sites in the Active Theory / Lusion style. Three.js + GSAP + Lenis http://github.com/tsogjavklann/awwwards-3d 5. threejs-architecture-effects: a 3D building that assembles itself, brick by brick http://github.com/lhlGitHub/threejs-architecture-effects 6. blender-skills: turntables, crane shots, perfect loops, photo to 3D model http://github.com/kevinbadi/blender-skills 7. claude-image-generation: real Three.js scenes rendered to a frame, no image model http://github.com/hassancs91/claude-image-generation 8. claude-skills: includes a game-developer skill for 3D and engines http://github.com/Jeffallan/claude-skills MCP: Claude's hands inside your tools 9. blender-mcp: Claude drives a live Blender session. the one everyone installs http://github.com/ahujasid/blender-mcp 10. unity-mcp: Claude builds scenes right in the Unity Editor http://github.com/CoplayDev/unity-mcp 11. godot-mcp: launch, run and debug Godot projects from Claude http://github.com/Coding-Solo/godot-mcp 12. build123d-mcp: gives your AI CAD eyes. build, inspect, iterate http://github.com/pzfreo/build123d-mcp the engines 13. three.js: the 3D library of the web http://github.com/mrdoob/three.js 14. react-three-fiber: Three.js written in React http://github.com/pmndrs/react-three-fiber 15. drei: ready-made helpers for R3F http://github.com/pmndrs/drei 16. spark: Gaussian splats inside Three.js, by World Labs http://github.com/sparkjsdev/spark generate the 3D itself 17. TRELLIS.2: one image in, a PBR-textured mesh out. MIT http://github.com/microsoft/TRELLIS.2 18. Hunyuan3D-2.1: Tencent's open image-to-3D with production PBR http://github.com/Tencent-Hunyuan/Hunyuan3D-2.1 19. clay: image or text to a game-ready GLB, remeshed to your poly budget http://github.com/OpenX-Inc/clay 20. image-to-3d-pipeline: runs several models on one image and scores who did it best http://github.com/dreamers-laboratory/image-to-3d-pipeline the stack in one line: Opus 5.5 plans the scene, a skill sets the camera and materials, MCP drives Blender or the engine renders it. check each repo before you install. save this.
这条是引用着另一条写的:x.com/solst1ne/status/2104553334271103141