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claudeVIDEO

两天用 Opus 5.5 在 Blender 和代码里做游戏概念

作者花两天测试 Opus 5.5 的游戏概念上限,部分 3D 资产来自 Tripo,其余由 Opus 在 Blender 和代码中完成。

Techartist
@techartist_12 天前收录原推发布于 2026.10.20
Techartist @techartist_原推发布于 2026.10.20
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I spent 2 days seeing how far I could push Opus 5.5 on a game concept. A few 3D assets came from Tripo, and Opus built the rest in Blender and code. You be the judge of how we did and would you play a full version of this?

x.com/techartist_/status/2112265555780771886采集于 2026.10.20 10:02