Astra 接 Godot 与 Blender,按参考图复刻游戏画风
教程称把 Godot MCP、Blender MCP 接到 Codex 后,Astra 读取参考图文件夹即可生成风格统一的第三人称森林、城堡与城镇场景。
GPT-6 ASTRA, CONNECTED TO GODOT AND BLENDER, IS STARTING TO MATCH A VISUAL STYLE STRAIGHT FROM REFERENCES. ▪ STEP ONE: collect images or videos that show the exact look wanted and put them in a separate folder, for example Game/Ref. ▪ STEP TWO: connect Godot MCP and Blender MCP to Codex, giving the agent a direct line into both the game engine and the 3D tool. ▪ STEP THREE: let Astra read every file inside the Ref folder, so it learns the overall visual direction and style. ▪ STEP FOUR: if possible, install the Dream-loop skill. It helps the AI work more effectively and pulls the game visuals closer to the references. The result: a walkable third-person world with a forest trail, a misty valley, a castle gate with a drawbridge and a town square with a fountain, all in one continuous walkthrough.
这条是引用着另一条写的:x.com/zentrixhq/status/2101923007698465119