Opus 5.5 models a glasshouse in Blender
Opus 5.5 modelled a white-iron and curved-glass greenhouse in Blender with alpha 0.32 panes, ribs every 2.2 m, and palms and tree ferns growing in at the end.
A GLASSHOUSE IS WHITE IRON AND AIR. MAKING THAT READ IN 3D IS THE HARD PART. opus 5.5 modelled this one in Blender as curved glass on white ribs, and the page sticks to three rules. the rules: > the glass is barely there: alpha 0.32, so the palms inside show through every pane > the iron does the drawing: a rib every 2.2 m along every vault, purlins across them, so the shape reads from far away > the plants come last: at 0:15 palms, bananas and tree ferns grow in under the glass, after the frame is painted around it: rings of flower beds, 420 garden trees, 160 cedars, a pond with a fountain, morning mist and a sunrise over the valley. the four passes that take a model from grey clay to a finished render are in the article 👇
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