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Interactive 3D Atlas robot with Opus 5.5 and three.js

A tutorial shows building a controllable, openable 3D Atlas robot with Claude Opus 5.5 and three.js, covering seven interactions from walking and getting up to exposing internals and a 41-part exploded view.

Mura
@0x_muraArchived 3 days agoOriginally posted 2026.10.24
Mura @0x_muraOriginally posted 2026.10.24
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here's how to build an interactive 3D Atlas robot you can control, open up, and take apart with claude opus 5.5 + three.js... the trick is animating the joints, not the whole robot. seven interactive stages show how Atlas walks, rotates, gets back up, and what hides inside its body. here's how to set it up: - step 1: give opus a brief: a 3d Atlas robot with seven clickable actions and a reset button - step 2: build the robot in three.js: separate limbs, joints, outer panels, and internal parts - step 3: rig the joints and animate walking, waist rotation, and full head turns - step 4: animate getting up from the floor: bending backward, swinging arms, rotating the torso - step 5: open the chest and back plates to reveal the computer, battery, and cables - step 6: show how the hip, knee, and ankle joints work together to move one leg - step 7: explode the robot into 41 separate parts, then reassemble everything smoothly who does what: > claude opus 5.5: geometry, movement logic, animations, fixes > three.js: 3d rendering, joint rotations, camera controls > you: direction, movement testing, and visual feedback one robot, seven interactions, and an entire robotics lesson you can explore yourself. The prompts and full setup are in the article below 👇

This post quotes another post: x.com/0x_kaero/status/2113240274394562698

x.com/0x_mura/status/2114010523339571227Archived 2026.10.25 10:06