Opus 5.5 codes a 274-part three.js robot scorpion and renders a 25-second 60fps film
The author prompted Opus 5.5 to build a takedown-style robot scorpion entirely in three.js code, with 274 parts and synced panels, rendered frame-by-frame into a 1,500-frame 60fps video.
THIS CAN'T BE LEGAL Claude Opus 5.5 for "a robot scorpion I can take apart" and it built a whole field console around it. No 3D files, no Blender. Every plate, joint and lens is three.js code: > 274 parts, 8 legs with 3 joints each, 6 tail links and a sting > the carapace is 10 plates on 2 hinges, and under them a reactor core with a spinning 6-blade rotor > the legs walk off one gait function and the leg load panel reads the same numbers, so the bars drop exactly when a foot lifts > a cursor drives the console on its own: optics, carapace, claws, tail, leg L3, every press opens a different part > at 0:12 the tail cocks and strikes twice and the sting force chart jumps to 218 N > at 0:16 the whole thing blows apart on a 300° turntable and reassembles before the turn ends Then it walks out of frame by itself. The part I didn't expect: the video isn't a screen recording. Every frame is drawn from one function of time, 1,500 frames at 60fps, so nothing stutters and nothing drifts out of sync with the panels. 25 seconds, 370 lines, one scorpion.
This post quotes another post: x.com/elvar_official/status/2116174609355571402