Opus 5.5 remakes the C64 game Impossible Mission as a SNES title
With a few Opus 5.5 cycles plus help from Muse, the author reimagined the Commodore 64 game Impossible Mission as a 16-bit title screen and ported it to SNES, with the .sfc file available for download.
Took longer than I thought but Opus 5.5 did it in a few cycles, with some additional help from Muse. Impossible Mission (the vintage Commodore 64 game) reimagined as 16-bit title and then ported to Super Nintendo (SNES). I think it's mostly there. If you find any issues let me know! You can get the .sfc file here: https://drive.google.com/file/d/1VmJIw5gpBFTpE5Jed_rvm6QgQB-p7vQd/view?usp=sharing
This post quotes another post: x.com/aianddesign/status/2103327470485459444