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Opus 5.5 generates an editable SDF warrior frog 3D asset via MCP

The author had Opus 5.5 generate an SDF warrior frog through Unbound Loop MCP, then output a real-time editable 3D asset via Tripo Smart Mesh.

Andrea Intg.
@andreintgArchived 2026.09.26Originally posted 2026.09.25
Andrea Intg. @andreintgOriginally posted 2026.09.25
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Asked Opus 5.5 to make me an SDF warrior frog using Unbound Loop MCP -> real-time AI augment -> Tripo Smart Mesh P2 output. Cool workflow if you need everything to stay editable and iterate on those assets.

x.com/andreintg/status/2103465063000711579Archived 2026.09.26 02:13