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Opus 5.5 builds a crystal cave portal scene entirely in code

A developer used Opus 5.5 to build a crystal cave and portal in three.js with no downloaded assets, taking 10 sessions and 2h 41m for 5,764 new lines and $37 in API costs.

Andrei Provkin
@AndreiProvkinArchived 2026.09.28Originally posted 2026.09.27
Andrei Provkin @AndreiProvkinOriginally posted 2026.09.27
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Started the next scene of a big, fully procedural world stitched together by portals. This time on Opus 5.5. First draft: a crystal cave with a portal. One reference image in, zero downloaded assets. Geometry, materials, fog, reflections and sound are all code. 2h 41m active · 10 sessions · +5,764 lines · $37.12 at API pricing #threejs #tsl

x.com/andreiprovkin/status/2104101736562467235Archived 2026.09.28 10:14