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Opus 5.5 fixes a failed 2025 racing game prototype in under 2 hours

A racing game the author abandoned in 2025 after 130+ iterations was fixed by Opus 5.5 in under 2 hours, with the demo running on a 2014 Nvidia GT 720.

Edwin Hayward
@edwinhaywardArchived 2026.09.29Originally posted 2026.09.28
Edwin Hayward @edwinhaywardOriginally posted 2026.09.28
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In March 2025, I tried to build a racing game using the then-best AI tools. Gave up after 2 weeks and 130+ iterations. It ran far too slowly and had really janky physics. Opus 5.5 fixed the prototype in under 2 hours. (Demo is running on a Nvidia GT 720 1GB from 2014.)

x.com/edwinhayward/status/2104582992597524918Archived 2026.09.29 10:44