claudeVIDEO
Opus 5.5 turns SVGs into character animations in one shot
The author says character motion design that used to take weeks of manual keyframing now comes from handing SVGs to Opus 5.5 and getting working animations in one shot, with the result attached.
Enzer Erkin
@ErkinEnzerArchived 2026.09.28Originally posted 2026.09.28
Enzer Erkin @ErkinEnzerOriginally posted 2026.09.28
Opus 5.5 is a serious step up for motion design. I used to spend weeks manually animating these characters. Now I can give it the SVGs and get working animations in one shot. This changes how I think about building animated UI.
x.com/erkinenzer/status/2104326820267246058Archived 2026.09.28 10:11