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opus-5.5VIDEO

A week of Opus 5.5 limits produces a whole game's 3D assets

Using Blender MCP and Unity 6, the author had Opus 5.5 create every 3D model and animation in a game, including boats, characters and underwater scenery, with a playable demo coming soon.

Hakimi Eiqbal
@hakimieiqbalArchived 22 days agoOriginally posted 2026.10.05
Hakimi Eiqbal @hakimieiqbalOriginally posted 2026.10.05
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This is what one full weekly Opus 5.5 limit looks like when you give it Blender MCP + Unity 6 Every 3D model and animation in this game was created with Opus 5.5 through Blender MCP, then brought into Unity 6 to build the playable world. The result is a colorful 3D environment filled with: > boats and docks > animated characters > underwater scenery > custom 3D assets > a complete explorable environment One weekly Opus limit turned into essentially an entire game's worth of 3D assets and animations. A playable demo is coming soon.

x.com/hakimieiqbal/status/2107080145165037869Archived 2026.10.06 10:18