MiniMax M3.1 Flash builds a 3D candy factory game in OpenCode from a few prompts
A hands-on test has M3.1 Flash build a multi-file 3D candy factory game in OpenCode — six machines, belts, economy, live charts, minimap and save/load — fixing its own bugs along the way, and it was fast.
MiniMax M3.1 Flash is the official, more powerful version of Space Bunny 🐰 I wanted to see if it could build something real, not just a landing page. So I had it build a 3D candy factory game in OpenCode, from a few prompts. What it made: → Six machines, each with its own 3D model: Dispenser, Boiler, Flavor Mixer, Molder, Sparkle Coater, Packer → Belts that carry items through a production chain, with machines that block or starve when inputs are missing → An economy with coins, upgrades, and customer orders → Live charts for coins per minute and throughput per machine → A minimap, undo/redo, 1x/2x/5x speed, and save/load → Click-to-place building, auto-connected belts, and a "why is it blocked?" helper It also fixed its own bugs along the way, like a starting layout where every machine was blocked. Fast, and it handled a multi-file project with real game logic. Open weights are live. Go build something.