MiniMax M3.1 Flash builds a three.js arena FPS in one turn with 99% cache hit
In a single dsh harness turn, M3.1 Flash coded a three.js first-person arena shooter with no external assets, producing about 246K output tokens at 99% cache hit, which the author calls a bigger jump than expected.
@MiniMax_AI really cooked with MiniMax-M3.1-Flash First example: A a first-person arena FPS game made without any external assets, everything made in code, three.js is used. Made with dsh harness, single turn. Token stats: - Cache hit 99% - Uncached input|: 398,432 - Cached input: 38,379,134 - Output: 245,950 tok This is even bigger improvement that i expected, really impressive results with a harness. Onto next tests, stay tuned.
This post quotes another post: “Hands-on: M3.1 Flash runs for hours in DeepSeekHarness without hiccups”