Opus 5.5 builds an entire horror game and cuts its trailer
Without writing a line of code or building a single model, the author used Blender MCP and Godot to have Opus 5.5 create every model, mechanic, playthrough test and the trailer, with the first playable version taking 3 hours.
Claude Opus 5.5 made this entire horror game by itself I didn't touch a single line of code or a single 3D model. Opus built every model, every mechanic, the tests that play it through to prove it's beatable, and the trailer you're watching All it had was Blender MCP, Godot and free CC0 textures and sounds $20 Pro plan, a few evenings. The first playable version took 3 hours. After that I just told Opus what I wanted next, and it fixed and polished everything itself Honestly still a bit stunned