WHAT NEW IN X10.28 WED

AI collections from X · 22 collections · 58,925 posts

claudeVIDEO

Opus 5.5 + Blender MCP + Remotion: one-night animation studio

A step-by-step workflow where Claude Opus 5.5 drives Blender via MCP for 3D scenes and camera moves, then Remotion and FFmpeg finish the film.

le0xet
@le0xetArchived 1 day agoOriginally posted 2026.10.27
le0xet @le0xetOriginally posted 2026.10.27
Open original on X

This is f*cking gold..Claude Opus 5.5, Blender and Remotion turn one evening into a working animation studio. Idea for a character -> editable 3D scene -> finished film. You bring the brief, Claude does the Blender part. 01 / Brief. One character, one setting, one joke. Shots and camera moves first, meshes later. 02 / Connect. MCP for Blender puts Claude inside the scene: > claude mcp add blender uvx mcp-for-blender > uvx mcp-for-blender install-addon https://github.com/ahujasid/mcp-for-blender 03 / Build. Blender runs the rig, keyframes and motion. Large forms first, fine detail last. https://blender.org/features/animation/ 04 / Light. Poly Haven for CC0 HDRIs and materials. https://polyhaven.com/license 05 / Cut. Remotion combines footage, titles and sound into a composition you can reuse: > npx skills add remotion-dev/skills https://remotion.dev/docs/ai/skills 06 / Ship. FFmpeg for the final file. Check the real MP4, save the .blend. https://ffmpeg.org/ffmpeg.html Brief -> Scene -> Light -> Camera -> Render -> Cut -> Export. One new film a night. Full guide to Opus 5.5 motion work below ↓

This post quotes another post: “Opus 5.5 loop rebuilds 700+ viral videos from stored prompts”

x.com/le0xet/status/2114828870297776278Archived 2026.10.27 10:03