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Opus 5.5, Tripo and Blender MCP produce a rigged character in 20 minutes

Using Opus 5.5 with Tripo P2, JEF and Blender MCP, the author generated a mesh, rigged it with IK and weight paints, assembled clothes and animated it in 20 minutes.

Lucca Cerf
@luccacerfArchived 2026.09.26Originally posted 2026.09.23
Lucca Cerf @luccacerfOriginally posted 2026.09.23
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Thats the fastest character workflow that I've already made. Opus 5.5 + Tripo P2 + JEF + Blender MCP It took only 20 minutes to generate mesh, rig (with IK and weight paints!), assemble clothes and animate. With Astra this would take like 10h and 2 weekly resets. What a time ...

x.com/luccacerf/status/2102478608274989225Archived 2026.09.26 02:16