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Opus 5.5 builds and playtests a 30-player browser shooter

A non-coder directed Opus 5.5 to build a 30-player browser shooter, with 438 subagents repeatedly playtesting, scoring and iterating on it.

Luckey Faraday
@luckeyfaradayArchived 2026.09.28Originally posted 2026.09.27
Luckey Faraday @luckeyfaradayOriginally posted 2026.09.27
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Opus 5.5 built a 30-player shooter in the browser, then played it, reviewed it, and kept fixing it. I can't code. I directed and playtested. 438 subagents in separate git worktrees. Fresh-context reviewers played every build, scored it, and sent it back. 314 commits, 2,223 screenshots. First playable in 26 minutes. 2.46B tokens ~72 hours so far. And it's not finished. Sound and movement haven't even entered the review loop. Most tracks sit at 8/10, and the workflow doesn't call anything done until 9.

x.com/luckeyfaraday/status/2104033250897174835Archived 2026.09.28 10:24