Opus 5.5 rigs and animates a boar in Blender through a 5-round pipeline
The author auto-rigged the model in Meshy, had the AI run a synchronized side-by-side comparison in Blender over 5 iterations against a reference video, then used Opus 5.5 to hook the boar's behavior into the project.
You got me, guys. AI is actually not bad at 3D modeling, and Sol 6.1 isn't that bad at Blender. i said AI won't replace any beginner 3D artist anytime soon, and maybe that's still true, but it can cook with the right pipeline changed a few things compared to last time: 1. instead of having AI struggle with the rig, i auto-rigged it in Meshy 2. made it do a synchronized side-by-side comparison in Blender 3. ran 5 iterations instead of 2, after every iteration, it compared the output with the video ref and fixed mistakes burned about an hour and 6% of my weekly quota on Sol xhigh then had Astra code the boar's behavior and Opus 5.5 hooked it straight into the project
This post quotes another post: x.com/maxt3chno/status/2105772043891359885